Series: Generation 1
Those who stand against me shall soon fall before me!
A brutal, uncontrollable engine of destruction! Doesn't stop attacking until everything is destroyed. Never retreats from danger. Usually communicates in a series of snorts and snarls. In creature shell, wields a double slagmaker laser and metal-rending vibro sword. Without shell, transforms into a shrapnel-blasting assault tank.
Skullgrin's Pretender shell is your basic monster. Big skull head, big horns, massive body. Posability is restricted to the arms at the shoulders. The shell wields the twin cannon and a sword. The detailing isn't bad, but there is very little you can actually do here. The inner robot is a bit better. Rather posable, it has decent detailing and can wield all the weapons except the sword and you can flip out the vehicle-mode gun barrels from his arms, too. The wheel located in the crotch area disturbs me a bit, but all in all the robot is the best mode Skullgrin has (which isn't saying too much).
As far as the vehicle mode is concerned I give the designers some credit for trying their best. With the restrictions of the inner robot having to fit inside the shell, there isn't a whole lot you can do in terms of transformation. And while Skullgrin follows the basic Pretender transformation of simply folding in half, he does a little more than that. With gun barrels flipping out from his arms and his two big cannons applied to the legs he manages to look like something of a futuristic hovertank or such. Still, not a very good vehicle mode.
The Pretender Shell had a kind of belt, which I'm missing.
Skullgrin scored no appearances in the G1 cartoon, but played a prominent role in the Japanese Masterforce series and had a brief appearance in the comics as the Decepticon who went to Hollywood. That said, the figure is nothing special and the Pretender gimmick doesn't help. While the alternate mode as a futuristic assault tank is a bit above the usual Pretender alt modes, it doesn't lift this toy up much. Call it slightly below average.