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C-36 MACH KICK

Series: Beast Wars Neo
Allegiance: Cybertron
Categories: Deluxe
Year: 1999


Mach Kick was second-in-command of the Thoroughbred Corps, which has since been destroyed. He has copious battlefield experience and stores of all manners of wisdom. His Elastic Hand attack, which shoots out the horse's head from his arm, is amazingly destructive, while his Tail Tomahawk, a combination axe/whip, can slice an enemy in two.


Robot Mode: In robot mode Mack Kick exemplifies several prominent traits of both Beast Wars and Japanese figures. First of all, heís clearly a shell-former, as numerous pieces hang off his shoulder, back and hip. Second, the slightly asymmetrical design of the robot, who has his beast modeís head for a right hand, a huge shoulder piece (the horseís butt, if you must know) on the left side. Finally there is the awesome articulation of the figure (only slightly hampered by the shell pieces), using ball joints to its full advantage, something Beast Wars was pretty much the pioneer of.

Mach Kick features several rather unique traits as well, though. The aforementioned beast head on his right arm can telescope out a great deal thanks to a mechanism triggered when you press down on the mane on his arm. Sadly the head wonít stay extended, itíll snap back in the moment you let go of the mane. Mach Kickís other weapon is an axe (or Tomahawk, according to his bio) with a rather short handle, which has long hair attached to it. Yes, you read that right. There is hair coming out of the handle of Mach Kickís axe. Itís actually the tail of his beast mode and it is actual (well, actual nylon) hair.

What else can I write? Mach Kick is, to me, a pretty cool-looking robot. I like the head design, I like that the horse legs become part of his robot legs, and I like the details that have gone into his design. So the bottom line is, despite the slight awkwardness that comes with being a shell-former, Mach Kick is a very good robot with no real drawbacks. Thumbs up.

Alternate Mode: To make it short, Mack Kick becomes a horse. A purple horse. Heís the only horse in Transformer history (unless you count techno-organic Battle Unicorns as horses, too) and, I believe, the only Transformer with a tail made from real (or reasonably real-looking) hair, too. If you want, you can comb and braid his tail and call him a cute little pony.

Heís also possibly the most frustratingly difficult shell-former ever, because unless you line up every single piece of his animal shell just right, it wonít fit together. Donít try to transform him without the instructions and a lot of time on your hand. Once you manage, though, you have a pretty good likeness of a (purple) horse in hand. The robot parts are all hidden away pretty well, only looking under the belly reveals a bit. The shell is very nicely sculpted with visible muscles and veins. The horse head looks great, too, including the white spot between the eyes. You can easily see that a lot of love went into this design.

The horse is far from a brick, too. Articulation includes the two front legs, which are triple jointed each, and the rear legs, which can move at the knees and ankles. Mack Kick can even pull off a rear-back pose without falling over. No neck articulation, but the head can nod up and down. Also, the gimmick from the robot mode works here, too. Pressing down on the mane makes the head telescope out. So all in all a very nicely designed and executed horse mode. No complaints.

Just like all the BW Neo toys, Mach Kick supposedly has a third mode, called a ďProtect ModeĒ, and itís... I really have no idea. A pile of misassembled parts, thatís what. I did not include any pictures of this third mode because quite frankly, it doesnít exist, no matter what Takara tells you. Mach Kick wasnít designed for a third mode, there are no gimmicks or weapons usable only in that mode, and it looks like a one-year old got its hands on your figure and messed it up thoroughly. So forget about the third mode. Itís better this way.

Remarks: I havenít seen much of Beast Wars Neo, so I can say little about Mach Kickís role in the series. He did appear, but thatís pretty much the extent of my knowledge. He also appeared in IDWís ďBeast Wars: The AscendingĒ comic book as a member of the Pack, but it wasnít a very prominent role there.

As a toy Mach Kick probably isnít for everyone, but he definitely checks at least three of my boxes: heís a Beast Wars figure, he has a unique alternate mode, and heís among the more obscure Transformers figures. People who donít like beast modes or shell-formers will probably want to abstain, but other than that, heís a very nice figure. And heís a transforming purple horse with hair. If I need to say more than that, I really canít help you.

Rating: B


 


Figures in this Review: User Rating: Accessories: Other Versions of the Mold:
4 of 5 Stars determined by 1 User Rating
Axe   
 

Published 27.01.2012
Views: 6252


 


 

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