with Heater, Tiptop
Series: Generation 1
Categories: Double Targetmaster
Nothing lasts forever... so why not destroy it now?
A destructive berzerker. Attacks everyone and everything with a vengeance. Doesn't stop shooting until everything is in ruins. Capable of leveling an entire Autobot installation in minutes. Titanium based treads are equipped with special adhesive that enables Quake to climb sheer cliff surfaces. Known for his somewhat "off the wall" battle tactics. Teamed with Tiptop, a former circus strongman who transforms into a balance-altering, gyroscopic destabilizing weapon, and Heater, a smart-aleck street punk who transforms into a double photon pistol. Equipped with plasma cannon in tank Mode.
Quake makes a decent-looking robot and his color scheme clearly marks him as a Decepticon, what with his greys, blues, and dark reds. His arms are pretty posable and he can turn his head, but his legs can only do the split, nothing else. He can carry his two Targetmaster guns either combined or seperately and has the option of using his turret gun as an additional weapon, either hand-held or fastened to his forearm. All in all, a nice-looking, surprisingly well-sculpted robot mode.
Quake transforms into a tank. The vehicle looks good, the detailing on the surface is done pretty well, and the turret offers places to attach his two Nebulon guns for additional firepower. Alternatively you can replace the tank barrel with either of the Nebulon weapons. Only drawback, the turret can't turn due to the transformation constraints.
Partners / Add-Ons:
Quake's two Nebulon Targetmaster figures, Heater and Tiptop, are pretty forgettable. They make for decent guns, but the robots are statues with barely any detailing and zero play value.
Quake is a good toy if you want to bolster the ranks of your G1 Decepticons. He has two good modes, good detailing, and as long as you leave his two guns in gun mode the Targetmaster gimmick doesn't drag him down.