FRENZY & LASERBEAK
Series: Generation 1 Sow panic and surrender will bloom.
Year: 1984 / 1984
If Frenzy needed to breathe, war would be his oxygen. He knows no cause, only craves to spread fear and destruction. His efforts are appreciated by other Decepticons. His devotion to warfare makes him hard to deal with on a personal level. Can roll his drums to produce high-pitch, grating sounds of 200 db. Disorients and disrupts electrical flow in opponent`s circuitry, which makes them malfunction. Physically weak. His manic attacks can be countered with cool logic.The only point I like in Autobots: Their melting point.
Laserbeak takes pleasure in hunting his prey - usually the straggling survivors of a battle. Noticeably not brave. Will run for safety if threatened. Flies at speeds up to 250 mph. Uses two independently targetable laser cannons with extreme precision to get information from captives. Shortage of ruby crystals that power the lasers can panic his systems into shutting down.Beast Mode (Laserbeak):
Laserbeak hasn't got a robot mode, he transforms from tape to robotic condor (or eagle, falcon, take your pick). You would never confuse him with a natural bird, but as a robotic one he looks pretty cool and dangerous. The wings are posable, as you can extend them or fold them in. The legs can only do the split, little else. The head can look up- and down. As weapons Laserbeak carries two big lasercannons on his back to fry Autobots with. As a whole Laserbeak looks pretty cool, but doesn't have a wide range of motion for more play value. Also, the neck joint is pretty weak and liable to break, so you need to be careful there. All in all a cool-looking, but limited beast mode.
Robot Mode (Frenzy):
Frenzy is a small robot with lots of blue (not red, see below!) in him and looks like what he is: A small, mean little punk. Sadly he's missing the pile drivers he (or rather his red sibling Rumble) used so often in the G1 cartoon, but even without them he is a surprisingly posable and well-sculpted little guy for all that he turns into a simple cassette. Frenzy carries two weapons on his back that double as handguns. A very good robot mode.
Both Laserbeak and Frenzy transform into small cassettes that fit into Soundwave
's tape deck (or that of the Autobot Blaster for that matter). The cassettes have all the necessary detailing to appear as actual micro cassettes from the eighties. Now as alternate modes go a simple square isn't that spectacular. What is, though, is how these rather intricate robots can fold themselves together like that. So bottom line, good alternate modes.
Laserbeak was one of the mainstays of the early Generation 1 cartoon series and spied on the Autobots so often you have to wonder why the good guys never put up any sensors capable of detecting big, robotic birds. Anyway, Laserbeak did his share of the fighting in G1, even came close to finishing off Optimus Prime on two different occassions. He was also directly responsible for the deaths of Ironhide, Ratchet, Prowl, and Brawn in the G1 Movie, seeing as he was the one who spied on their ship. As a toy Laserbeak is limited, but ultimately fun and doesn't have to take a backseat to any of the other cassette warriors. Coupled with nostalgia value that makes for a pretty good figure.
The most outstanding feature about Frenzy is that he often gets confused with Rumble. The two are identical robots with different colours, but for the cartoon the colours were reversed. So Frenzy is blue as a toy, but red in the cartoon, with Rumble vice versa. As a toy Frenzy is pretty nifty, though, a surprisingly posable little guy with lots of detailing and a cool look. My only complaint about him is his fragility, I fear that transforming him too often will break him sooner rather than later.
A little side note: Frenzy was first available packaged with Laserbeak in 1984, but was re-issued two years later in a package with fellow cassette Ratbat.
Rating (Laserbeak): B
Rating (Frenzy): B+